rasa.core.agent

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load

_from_server

async def load_from_server(agent: Agent,

model_server: EndpointConfig) -> Agent

Load a persisted model from a server.

load_agent

async def load_agent(model_path: Optional[Text]=None,

model_server: Optional[EndpointConfig]=None,

remote_storage: Optional[Text]=None,

endpoints: Optional[AvailableEndpoints]=None,

loop: Optional[AbstractEventLoop]=None) -> Agent

Loads agent from server, remote storage or disk.

Arguments:

Returns: The instantiated Agent or None.

agent_must_be_ready

def agent_must_be_ready(f: Callable[..., Any]) -> Callable[..., Any]

Any Agent method decorated with this will raise if the agent is not ready.

Agent Objects

class Agent():

The Agent class provides an interface for the most important Rasa functionality.

This includes training, handling messages, loading a dialogue model, getting the next action, and handling a channel.

init

def __init__(domain: Optional[Domain]=None,

generator: Union[EndpointConfig, NaturalLanguageGenerator,

None]=None,

tracker_store: Optional[TrackerStore]=None,

lock_store: Optional[LockStore]=None,

action_endpoint: Optional[EndpointConfig]=None,

fingerprint: Optional[Text]=None,

model_server: Optional[EndpointConfig]=None,

remote_storage: Optional[Text]=None,

http_interpreter: Optional[RasaNLUHttpInterpreter]=None)

Initializes an Agent.

load

@classmethod
def load(cls,

model_path: Union[Text, Path],

domain: Optional[Domain]=None,

generator: Union[EndpointConfig, NaturalLanguageGenerator,

None]=None,

tracker_store: Optional[TrackerStore]=None,

lock_store: Optional[LockStore]=None,

action_endpoint: Optional[EndpointConfig]=None,

fingerprint: Optional[Text]=None,

model_server: Optional[EndpointConfig]=None,

remote_storage: Optional[Text]=None,

http_interpreter: Optional[RasaNLUHttpInterpreter]=None) -> Agent

Constructs a new agent and loads the processor and model.

load_model

def load_model(model_path: Union[Text, Path],

fingerprint: Optional[Text]=None) -> None

Loads the agent's model and processor given a new model path.

model_id

@property
def model_id() -> Optional[Text]

Returns the model_id from processor's model_metadata.

model_name

@property
def model_name() -> Optional[Text]

Returns the model name from processor's model_path.

is_ready

def is_ready() -> bool

Check if all necessary components are instantiated to use agent.

parse_message

@agent_must_be_ready
async def parse_message(message_data: Text) -> Dict[Text, Any]

Handles message text and intent payload input messages.

The return value of this function is parsed_data.

Arguments:

Returns: The parsed message.

Example:

{
  "text": "/greet{"name":"Rasa"}",
  "intent": {"name": "greet", "confidence": 1.0},
  "intent_ranking": [{"name": "greet", "confidence": 1.0}],
  "entities": [{"entity": "name", "start": 6,
                 "end": 21, "value": "Rasa"}]
}

handle_message

async def handle_message(message: UserMessage) -> Optional[List[Dict[Text, Any]]]

Handle a single message.

predict_next_for_sender_id

@agent_must_be_ready
async def predict_next_for_sender_id(sender_id: Text) -> Optional[Dict[Text, Any]]

Predict the next action for a sender id.

predict_next_with_tracker

@agent_must_be_ready
def predict_next_with_tracker(tracker: DialogueStateTracker,

verbosity: EventVerbosity = EventVerbosity.AFTER_RESTART) -> Optional[Dict[Text, Any]]

Predicts the next action.

log_message

@agent_must_be_ready
async def log_message(message: UserMessage) -> DialogueStateTracker

Append a message to a dialogue - does not predict actions.

execute_action

@agent_must_be_ready
async def execute_action(sender_id: Text, action: Text, output_channel: OutputChannel,

policy: Optional[Text],

confidence: Optional[float]) -> Optional[DialogueStateTracker]

Executes an action.

trigger_intent

@agent_must_be_ready
async def trigger_intent(intent_name: Text, entities: List[Dict[Text, Any]],

output_channel: OutputChannel,

tracker: DialogueStateTracker) -> None

Trigger a user intent, e.g. triggered by an external event.

handle_text

@agent_must_be_ready
async def handle_text(text_message: Union[Text, Dict[Text, Any]],

output_channel: Optional[OutputChannel] = None,

sender_id: Optional[Text] = DEFAULT_SENDER_ID) -> Optional[List[Dict[Text, Any]]]

Handle a single message.

If a message preprocessor is passed, the message will be passed to that function first and the return value is then used as the input for the dialogue engine.

The return value of this function depends on the output_channel. If the output channel is not set, set to None, or set to CollectingOutputChannel, this function will return the messages the bot wants to respond.

Example:

>>> from rasa.core.agent import Agent
>>> agent = Agent.load("examples/moodbot/models")
>>> await agent.handle_text("hello")
[u'how can I help you?']

load_model_from_remote_storage

def load_model_from_remote_storage(model_name: Text) -> None

Loads an Agent from remote storage.